Game Art - Exercise & Project 1
30.3.2022 - 3.6.2022
Sajiya Mir (0340836)
Game Art
Bachelor of Design (Hons) in Creative Media
Exercise & Project 1
Instructions
Exercise
Project 1
Feedback
Reflection
I was more confident in Game art than in the other two modules with Mr. Kanna because I had experience with character design from semester 3. Still, I anticipated that creating three characters would be difficult, and I was right. Each character had a distinct characteristic that needed to be constantly improved, which required a lot of time and effort. Initially, I was drawing character silhouettes that I thought would look good, but feedback from Mr. Kannan taught me that each aspect of the character should be functional and have a purpose. For instance, I was drawing weapons without considering how they would be used in the game. This took some time to get used to, but once I grasped the concept, my character was more refined. The research part we did before sketching was helpful as it helped us learn more about how these game characters are designed and how they fit with the environment and the game's story. Even though there was still a lot more refinement to do, I was happy with the characters I was able to produce in Project 1.
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